AITacticsRoguelike
A downloadable game for Windows
Attempt to guide a randomly generated squad of troops to victory, each with their own strengths and quirks to overcome.
You will be tasked with managing their gear and picking rewards. The rest is up to them. Sit back and watch as they do their best to clear each room.
Tip: hover over the UI in the menu and characters in combat for more info.
| Updated | 11 days ago |
| Published | 21 days ago |
| Status | Released |
| Platforms | Windows |
| Author | DraughtVader |
| Genre | Strategy |
| Tags | Automation, Roguelike, Tactical |
Download
Download
AITacticsRogueLike_v0.0.4e.zip 189 MB
Development log
- Update v0.0.4c - The Forge!16 days ago
- Update v0.0.423 days ago
- Update v0.0.3c69 days ago

Comments
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Its awesome to see the new procedural generation and map nodes in play. I think there's quite a solid base at the moment as it stands especially the weapon upgrades. I would be keen to see the synergy of the weapon upgrades as this develops. I would say that the game's identity tends towards being an autobattler more so than being a roguelike and would love the game to explore its procedural generation.
Might need to find a way to recycle excess resources into other things because I tend to hoard guns after going into combat for a bit. Careful of stat bloats lol. Maybe the randomised stat allocation to the soldiers should work towards their cap rather than their base stat distribution so I don't just slam armour and health on everything to brute force things.